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1992-09-02
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Document Introduction
Welcome to "Monte Carlo"!
version 1.1 , 10 May 1997
a french roulette simulation
by Douglas M Hess
Roulette
The game of Roulette consists of a spinning cylinder and a numbered
playing field. Both are numbered from 0 to 36. The playing field is
numbered in ascending order while the cylinder is numbered randomly
around the edge. Using chips, the players bet on numbers, number
combinations, or single chances like red or black. The croupier controls
the game under the supervision of a table chief. The croupier assists the
players in placing bets, spins the roulette wheel and drops the ball,
announces the winning number and number combinations, and counts out the
winnings. The croupier in this case is your Amiga computer!
Note
Losing chips are immediately removed from the table.
After the winnings have been paid, the winning chips may be removed from
the table.
1.1. Types of Bets
Types of Bets Pays
Plein a single number 35 x Wager
Cheval two adjacent numbers 17 x Wager
Transversale Pleine a horizontal row of 3 numbers 11 x Wager
Carre´ 4 numbers adjacent in a square 8 x Wager
Transversale Simple 2 adjacent horizontal rows (6 numbers) 5 x Wager
Column 12 vertically adjacent numbers 2 x Wager
Dozen 1-12,13-24,25-36 2 x Wager
Single Chances High,Low,Even,Odd,Red,Black 1 x Wager
2. Monte Carlo - the game
This game should run on any Amiga (NTSC or PAL) with 1 megabyte of RAM
and Workbench 1.3 or above. If this is not the case, or if any bugs are
found, please let me know. This game was designed on a DblPal screen.
The playing field is located in the large window to the left.
At the top of this window, your money is displayed. How much you have in
your pocket is called "Pocket". How much is currently on the table is
called "Table". "Total" is the sum of pocket and table cash.
The small grey area in the upper-left corner displays the last twenty
winning numbers.The most recent winning number is displayed at the bottom
of the grey area.
3.Buttons
The "Bet Types" window is filled with buttons labelled with each type of
bet.To see legal placement of your betting chips, just click on a button.
I recommend that you click on each button at least once before playing
for the first time.
You can select the size of chip to add or subtract from the playing field
by clicking on a button in the "Jeton" window.
The "Sub" button in the "Mode" window allows you to subtract an amount
from any bet currently on the playing field.If the Jeton size is larger
than the bet then the entire bet is removed.
Example: To remove 10 units from a 50 unit bet on the table...
1. Set the Jeton size to "10".
2. Click on the "Sub" button (if you haven't already done that).
3. Click on the 50 unit bet on the table. If you hold down the mouse
button, a small window will open with a message "10 subtracted. 40
here."
Note: A status window will open each time a bet is placed, removed, or
added.
The "Zero" button removes a bet of any size from the table and places it
back in your pocket. The "Add" button adds to an existing bet or places a
new bet. The "Info" button allows you to check on a bet without altering
it.
After placing all bets, click on the "Spin" button to generate a winning
number. Winnings will be calculated and placed in you pocket (Single
chance winnings are placed on the table to make it easier to play
'Paroli' type betting systems). Original bets will be left on the table
and may be moved or removed, if desired.
Losing bets are removed from the table immediately.
2.2. Menus
The "Set Cash..." menu item allows you to change the amount of cash you
have at any time.
If the "Debug" menu item is checked, you will be prompted to enter your
own number each time you click on "Spin". This allows you to check that
the program is working correctly.You may also use this function to use a
"real" series of numbers that you have obtained from a casino.
2.3. Zero and en prison
If Zero appears:
The stakes on single chances are either blocked (en prison) or divided
(the player loses half his stake), at the player's discretion. If zero
appears twice in succession, the stakes already blocked (en prison)become
double-blocked. If zero appears three times in succession, the
double-blocked stakes are collected by the bank. If, after zero has
appeared once, another number appears on which single chance stakes are
blocked, these stakes are freed. Double-blocked stakes become
single-blocked stakes (en prison).
If you are not sure how this works, then use the "Debug" menu item to
make a series of winning zeroes and see how this affects the bet.
Note: Bets that are "en prison" are shown in the "Table" and "Total"
amounts but cannot be affected by the "Add", "Sub", or "Zero" buttons.
You cannot check them with the "Info" button, either.
2.4. Last, But Not Least
This program simulates a french single-zero table. A player at a
double-zero table is doubling the casino's chances of winning.Always play
at a single-zero table if one is available.
3. Legal Stuff
This program is FREEWARE and should not be distributed for a profit. A
reasonable fee may be charged for replication and media. Fred Fish and
the Aminet fall within this category. The exception is `APC&TCP'.
Use this program at your own risk.
3.1. APC&TCP
APC&TCP have permission to distribute MonteCarlo on "Amiga Games" and the
"APC&TCP-CD-ROM" CD's
4. ACE
David Benn is the creator of ACE - Amiga BASIC Compiler with Extras
This great BASIC development package is up to version 2.4 and its
FREEWARE.
I really wanted to include some of his "readme" files but I don't want to
with out his permission. I really can't do this great software justice.
It creates executable for all Amigas from 1.3 to 3.x!
If you program at all then do yourself a favour and get a copy. It is
available from the Aminet (live or CD-ROM set). And I believe it is on
almost every second CD-ROM I own.
No excuse for not having it.
Thanks again, Mr. Benn.
5. Text2Guide
The Amigaguide document version of this file was created by a wonderful,
easy-to-use program called Text2Guide by Stephan Sürken.This was the only
Amigaguide creator that did what it was supposed to do on the Aminet CDs
that I own! Thanks, Stephan!
6. The Author
I am a thirty(something)-year-old American living and working in Germany.
I read and speak German (all of my Amiga documentation is in German!),
have a great sense of humour, and enjoy spending hours at my A4000/030.
After I bought a CD-ROM drive in 1994, my computer took on a life of its
own.
I am also keenly interested in Roulette and no matter where you live here
in Europe, there is a casino nearby. I have read several books on the
subject and play in several nearby casinos (Bad Homburg and Wiesbaden).
In my search for a system to "beat the bank", I have lost hundreds of
German Marks.
A computer roulette simulation was what I needed to keep from going broke!
After searching through all of my CD-ROMs for a roulette game (and not
finding one), I decided to write my own.
Of course, without ACE by David Benn, this program would never have been
written.Thank you, Mr. Benn for giving the "average Amiga user" the power
of your programming environment.
Comments or constructive criticism (In English or German) to:
Douglas M Hess
Kraemerstr 26
63450 Hanau
Germany
eMail: dmhess@t-online.de
7. The Future
Who can predict the future? I recently acquired the programming language
CanDo...
8. New Features
v1.1 - 20 Oct 96
----------------
Added error checking to user input!
Also fixed the 3D-look.
Even chance winnings are now left on the table to make playing 'Paroli'
systems more convenient. This is also more consistent with actual
casino play.
Also fixed a problem that caused the text to be out of place if an
eight-point system font was not being used.
v1.1 - 10 May 97
----------------
Fixed money display